Skill improvements easily fletching and Smithing

  • Where was the portion for OSRS GP that last part? You could barely elaborate on few of those pre determined questions, let a lone give completely new thoughts or feedback about existing places within jagex you think needs improvement that has nothing to do with dev work/content upgrades. The survey seemed more about providing them the answers they want and push it in that direction (poll questions, images, control questions ), which makes them (jagex) as a firm look great (probably for investors) and also to harvest user information (to market to advertisers) and far less concerning the future of Runescape etc..

    Skill improvements easily fletching and Smithing. Crafting has late game purpose with zenytes. Fletching has dragon darts and arrows I figure. Smithing has rune.make these skills useful for overdue game items. For me it was construction, despite having my favorite rewards the training method is awful to me and relies on aligned cameras. For rewards fletching is up there. For methodology construction is up there I concur. I'd love to see more world development construction honestly. Like envision you can enhance how cities look (similar to burgh p rott activities ).

    Even possibly as a gain thought. Just like you and you get delegated jobs and an agency fee and xp, respectively. Less xp/hr compared to present strategies but really turning to some money for people that do not need to lose 30m on 83 con. Agree. Development construction would be fantastic. Each significant area could have its own guild with unique projects to be constructed throughout the area. As opposed to profit however, I would be interested in experience that is reliable.

    For example like building NPC house or a nearby bridge a larger project could take 6-8 hours to finish granting reasonable experience speeds during, and the town could cover the resource cost all. You could get paid a fair amount for the work also, but maybe not a fantastic thing. Maybe you can receive for choosing contracts rewards or perks. The principal focus would have to be which makes it an adoptable training method for people working to a high building level, while also still being rewarding to those who have 99 construction and beyond.

    I'd appreciate a finish comments box (though I understand if that's hard to go through). I couldn't express I believed more could be worked by OSRS on content that is completionist. This was especially glaring on the"what would you think OSRS should focus on?" Part, where I needed to select at stuff that I like, but not actually what I believed the dev team should focus on. Additionally, I was curious about the HD OSRS screenshots. Glad to see they are looking in to it. I utilized the advancement on in-game box to the end not straight in-game related for fear. There was not so that was a fantastic call. They really could have used input areas since there was a lot I'd have mentioned but was not given a location to.

    Yes, I completely this. buy old school rs gold At every opportunity, I tried to slip in more"untradeable/completionist articles", but the replies just could not reflect it completely. I'd have enjoyed a general remarks box at the end since there were some things I wanted to respond to in greater detail but hadn't any place to do so. While completionist content wouldn't make it on my list. I'm pretty bummed out that the completionist community could not express their opinions for game leadership. I was very happy to find the HD OSRS screenshots. I ranked them as my shirt, as. It would make me even more excited to log in and receive chilled.