Burning Crusade vs WoW Classic: What Changes

  • With the gradual launch of the Burning Crusade Classic, there are many new features, changes and thorough reforms that are different from WoW Classic. In addition to new level caps, new races, new copies, new raids and new occupations, there will be a major change in PVE.

    Main new features of Burning Crusade TBC

    When Burning Crusade was released in January 2007, Blizzard changed many of the vanilla era content and took the game to new heights in a new direction. Blizzard’s main goal is camp balance, overall quality and convenience changes, and a little away from time investment is the main cost of rewards. You can clearly see this from the changes in buffs and consumables in the game world, which makes raid no longer a great burden for ordinary world of warcraft classic gold players. The following are the main changes that Burning Crusade brings to WoW Classic:

    New level cap

    With the new level cap, players can acquire new skills from professional trainers on the way to level 70. In addition, the talent tree for each class has been expanded to include a new 41-point talent. This is a very important change for many professions, because new skills and talents will bring new lives to many professions.

    Dual camp new race

    Draenei joined the alliance, and the blood elves raised their banner for the Horde. In addition to these new races, the two camps will receive a new starting area and subsequent upgrade areas. Most importantly, in the Burning Crusade, each race will bring the unique occupations of the opposing camp from the 60s to the opposing camp...that is, the Alliance’s Draenei Shaman and the Horde’s Blood Elf Paladin!

    This is very important because it will change the entire team composition of both parties. The raid of the alliance needs a new shaman, and the tribe needs a new paladin. In the Burning Crusade, both the shaman and the paladin have received important upgrades, and it is very necessary that each has multiple upgrades.

    New copy and group book

    Hellfire Citadel in Hellfire Peninsula, Auchindoun in Terokkar Forest, Caverns of Time in Tanaris, Coilfang Reservoir in Zangar Marsh, and dungeons of Storm and Rain Fortress in Netherstorm. In addition to a large number of new areas and copies, in the Burning Crusade, multiple groups will be available when they go online. Karazhan, Gruul’s Lair, Magtheridon’s Lair. Later, after the release of the Burning Crusade, new content will also be opened in stages, including the Serpentine Temple, the Eye of the Storm, Mount Hyjal, the Dark Temple, Zuaman and Quel'Danas.

    In addition to the new content, the burning expedition team function has also added a huge feature, seeking to team up. You have not found the page on the World of Warcraft website, but it has been archived. At the time of the Burning Crusade, there was an option of "Looking for Raid", although many people may not remember it. Whether Blizzard will use the same approach in TBC nostalgia is still unknown. If this function is implemented as before, you should be able to see a lot of GDKP operations here.

    New professions and professional updates

    Jewelcrafting is a new profession in the Burning Crusade. It allows jewelers to create new gems that can be embedded in equipment to provide players with powerful attribute gains. Except for this new major, most majors have been significantly improved in TBC. For example, enchanting can enchant their own ring, engineering can make powerful goggles and helmets, forging can make the best forged weapons, and leather making can make war drums, which will provide their team with a powerful buff!

    New PVP system and arena

    1. Changes to the honor algorithm
    2. Brands obtained from the battlefield can no longer be exchanged for prestige or honor. They are now used as honor points to purchase rewards.
    3. There are two new arenas in three different modes.

    2v2, 3v3, 5v5 arena match

    Players can queue at the NPCs in Stormwind, Ironforge, Orgrimmar, Undercity, and Gadgetzan.

    Although this has little effect on the PVE content of Burning Crusade, there are times when the Arena season has new equipment before the new stage raid, which means that within a few weeks, the PVP equipment will be the best stage. Depending on how Blizzard releases content in stages during the Burning Crusade, this may or may not be a factor. In any case, for many players who focus on PVP content, this is a huge game update.

    Major PVE changes in the Burning Crusade

    Considering the above points, we can have a deeper understanding of the specific changes that will occur in the PVE world of Burning Crusade, and compare it with the world of Warcraft in the 1960s.

    The group size has been changed from 40 to 25

    This is the first and most obvious difference that the raid group had to deal with in the 1960s. For many guilds, dividing the team into 25 people will be a considerable challenge, because in the 1960s the same 40 players may have been fighting together for more than a year. In addition, many raid components have been slowly converted to a professional stacking format, adding as many fighters as possible. This is not ideal in the Burning Crusade, because most raids only require one or two warrior T and one weapon battle for the bloody frenzied debuff.

    Consumables rule changes

    The potions are now stacked in two categories, combat (offensive) and protective (defense) potions. There can only be one type of medicine at a time. Potion can now stack with class skills, such as Arcane Wisdom.

    Like the world buff, players no longer need to spend hundreds of cheap wow classic gold to buy consumables. Generally speaking, most professional raid consumables have been simplified to the most basic things: mixture, food and potion. In addition to basic skills, professions also bring temporary weapon enchantments, such as weapon oil. At the same time, some professions also bring other items that share the cooling time with the healing stone, such as chrysanthemum tea, flame mushroom or nightmare grass.